Showing posts with label movement. Show all posts
Showing posts with label movement. Show all posts

Sunday, September 30, 2012

Motion capture in the creation of "Just Dance"


Many are the technological techniques that have been developed for several industries. One of them is the motion capture. This process, also known as “mocap” consists of recording the movement of an object or people; this recording is used later to create digital versions of what was recorded. Film, animation and games industry are pioneers using this technique—although it is a very useful tool in sports, medicine, robotics, even in military issues.

During last 3 years, a video game developer, Ubisoft, has used this technological tool in an “unusual” way: record movements for you to follow them. In 2009 a new game for the Wii was released by this French developer. The game named Just Dance consists of mimic a silhouette of a dancer, which is created through motion capture, using the standard Wii remote. This game featured a wide range of very-known songs, each one with a different choreography. This, combined with the benefits of an active and “healthy” game, made the game a complete success; in fact, there are 2 sequels already released and a fourth one coming in October.

This revolutionary idea was achieved thanks to LiveMove, software used specifically for Wii games whose special characteristic is that it can record very fast dance steps and movements without losing the quality of the motion—other techniques create motions that look too “computerized”. Because of this, imitating the steps involves less effort and players feel more comfortable playing the game.

Motion capture in video games industry is, perhaps, making a change developing games that may contribute to health rather than only entertaining. Could you as gamers prefer these games instead of the ordinary ones? You can check the link below (a video from a song of Just Dance 3) and think about it.